Showing posts with label TTW. Show all posts
Showing posts with label TTW. Show all posts

Monday, September 6, 2010

How to play TTW?

     Tropical Tower Wars (TTW) is a tower-defense game focusing on maze builds. There are only two teams Top/Bottom. Each team sends creeps to the enemy ship until it reaches zero. Each builder has a unique sets of towers. The Necron race for example requires blight to build on, Wisp King doesn't require a food supplier.


Spiral Maze
Some of the towers cost space. Usually 1 but others cost 1.5 some 2 and the big ones take 3 slots. so be cautious at building your maze. You can take down creeps if you have a longer and more complex maze. You are limited to 60 food. This can grow bigger if your allies leaves the game and a food producing building is owned by you. The leaver's tower will turn into blocks. It does not attack but it helps in delaying massive creep waves.
     Send creep towards enemy lane. It'd be difficult for them to defend so mass creeps and coordinate with your team mates.





  • You take either the left, right or middle lane
  • The middle laner must be experienced
  • Your maze must allow the creeps to enter or else they attack
  • There are 3 building to help you in the game
  • Build a maze. The longer the better.
  • Each builder has its special attribute so pick carefully
  • Each creep sent increases your periodical income (-i)
  • You have 15 limit points per round 
  • Boss costs 15 limit points
  • Only the Wagon can give 1 life
  • Undefeatable cannot be killed (You have to block him)
  • You win if the enemies lives reaches zero (approx. 30 creeps)

source:
http://www.tropicaltowerwars.co.cc/forum/index.php?action=printpage;topic=549.0

TTW Developer is Retiring

Yes, the rumours are true. For those of you that didn't get the email, I (D3z) have officially decided to retire from my post as developer. In effect as of... a little while ago.

This is mostly because I no longer have the time to keep developing TTW and keep on with the other things I would like to do (so yes, this was influenced by Starcraft's release). TeBB has offered to take up the role, though, so all is not lost.

I must mention that you guys have been a great community to work with and I hope that you continue to be just that. I will likely be available to assist development here and there as required; but not in the same major way as I have previously done.

Its been great fun, but all good things must come to an end...

D3zmodos AKA D3z

source:
http://www.tropicaltowerwars.co.cc/forum/index.php?sid=1ec16df674f80fbc69cc7e4efbf416d3&page=19