Monday, September 6, 2010

How to play TTW?

     Tropical Tower Wars (TTW) is a tower-defense game focusing on maze builds. There are only two teams Top/Bottom. Each team sends creeps to the enemy ship until it reaches zero. Each builder has a unique sets of towers. The Necron race for example requires blight to build on, Wisp King doesn't require a food supplier.


Spiral Maze
Some of the towers cost space. Usually 1 but others cost 1.5 some 2 and the big ones take 3 slots. so be cautious at building your maze. You can take down creeps if you have a longer and more complex maze. You are limited to 60 food. This can grow bigger if your allies leaves the game and a food producing building is owned by you. The leaver's tower will turn into blocks. It does not attack but it helps in delaying massive creep waves.
     Send creep towards enemy lane. It'd be difficult for them to defend so mass creeps and coordinate with your team mates.





  • You take either the left, right or middle lane
  • The middle laner must be experienced
  • Your maze must allow the creeps to enter or else they attack
  • There are 3 building to help you in the game
  • Build a maze. The longer the better.
  • Each builder has its special attribute so pick carefully
  • Each creep sent increases your periodical income (-i)
  • You have 15 limit points per round 
  • Boss costs 15 limit points
  • Only the Wagon can give 1 life
  • Undefeatable cannot be killed (You have to block him)
  • You win if the enemies lives reaches zero (approx. 30 creeps)

source:
http://www.tropicaltowerwars.co.cc/forum/index.php?action=printpage;topic=549.0

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